1
0
EQ2Emu/docs/lua_functions/ToggleCharacterFlag.md

346 B

Function: ToggleCharacterFlag(player, flag_id)

Description: Toggles a character flag, auto consume, hide hood, helm, etc. Refer to player.h #define CF_... flags.

Parameters:

  • player (Spawn) - Spawn object representing player.
  • flag_id (uint32) - Integer value flag_id.

Returns: None.

Example:

Example Required