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782 B
Function: CheckLOSByCoordinates(Origin, X, Y, Z)
Description: Checks line-of-sight from a spawn to a specific point in the world coordinates. Useful for verifying a location’s visibility (for example, whether a ground target spell can reach a point).
Parameters:
Origin: Spawn – The entity from which to check LOS.
X: Float – X coordinate of the target point.
Y: Float – Y coordinate of the target point.
Z: Float – Z coordinate of the target point.
Returns: Boolean – true if the line from Origin to (X,Y,Z) is clear; false if it’s obstructed.
Example:
-- Example usage (check if a spot is reachable by ranged attack) if CheckLOSByCoordinates(Player, targetX, targetY, targetZ) then LaunchProjectile(Player, targetX, targetY, targetZ) end