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EQ2Emu/docs/lua_functions/SpawnMove.md

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Function: SpawnMove(spawn, player, max_distance, type)

Description: Allows a player to move a Spawn/Object, also restricting the max_distance of movement. Type represents either "floor" (default), "wall" or "ceiling"

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • player (Spawn) - Spawn object representing player.
  • max_distance (int32) - Distance max_distance.
  • type (string) - String value type.

Returns: None.

Example:

Example Required