1
0
EQ2Emu/docs/lua_functions/BlurVision.md
2025-05-14 09:46:52 -04:00

15 lines
560 B
Markdown
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

Function: BlurVision(Spawn, Intensity)
Description: For use in Spell Script or against a Spawn directly. Sets the intensity of drunkness on the player. When used in Spell Script applies to all Spell Targets.
Parameters:
Spawn: Spawn The player whose vision to affect.
Intensity: Float Intensity of the player being drunk, setting to 0.0 will mean player is not drunk. The higher the more extreme the screen distortion.
Returns: None.
Example:
-- Example usage (blur player's vision while under a drunken effect)
BlurVision(Player, 0.5)