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EQ2Emu/docs/lua_functions/AddSpawnToGroup.md

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### Function: AddSpawnToGroup(spawn, new_group_id)
**Description:**
Combines Spawn into the specified new_group_id which will link the Spawn's together in an encounter and they will engage and assist each other as a group.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `new_group_id` (uint32) - Integer value `new_group_id`.
**Returns:** None.
**Example:**
```lua
-- From SpawnScripts/IsleRefuge1/GoblinSaboteurFirepit.lua
function Grouping(NPC,Spawn)
local zone = GetZone(NPC)
Gob1 = GetSpawnByLocationID(zone,133776460)
Gob2 = GetSpawnByLocationID(zone,133776463)
Gob3 = GetSpawnByLocationID(zone,133776464)
Gob4 = GetSpawnByLocationID(zone,133776458)
Gob5 = GetSpawnByLocationID(zone,133776459)
AddSpawnToGroup(Gob1,1051222)
AddSpawnToGroup(Gob2,1051222)
AddSpawnToGroup(Gob3,"1051222")
AddSpawnToGroup(Gob4,"1051222")
AddSpawnToGroup(Gob5,"1051222")
end
```