19 lines
550 B
Markdown
19 lines
550 B
Markdown
### Function: AddItem(Spawn, ItemID, Quantity)
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**Description:**
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Add an Item to a Spawn/Player with the defined Item ID and Quantity.
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**Parameters:**
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- `Spawn`: Spawn - The spawn or entity involved.
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- `ItemID`: UInt32 - Item id to assign to Spawn.
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- `Quantity`: UInt32 - Quantity of item to assign to Spawn (default 1).
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**Returns:** Boolean: True if successfully assigned the item, otherwise return's False.
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**Example:**
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```lua
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-- Example usage: Assigns Spawn the ItemID 1696 (a fishman scale amulet) with Quantity of 1.
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AddItem(Spawn, 1696)
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```
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