849 B
849 B
File: region_map_v1.h
Classes
Client
Spawn
Region_Status
RegionMapV1
Functions
WaterRegionType BSPReturnRegionType(int32 node_number, const glm::vec3& location, int32 gridid=0) const;
WaterRegionType BSPReturnRegionTypeNode(const Region_Node* node, const ZBSP_Node* BSP_Root, int32 node_number, const glm::vec3& location, float distToNode=0.0f) const;
WaterRegionType BSPReturnRegionWaterRegion(const Region_Node* node, const ZBSP_Node* BSP_Root, int32 node_number, const glm::vec3& location, float distToNode=0.0f) const;
WaterRegionType EstablishDistanceAtAngle(const Region_Node* region_node, const ZBSP_Node* current_node, float distance, float absDistance, float absSplitDist, bool checkEdgedAngle=false) const;
std::string TestFile(std::string testFile);
Notable Comments
None detected