17 lines
573 B
Markdown
17 lines
573 B
Markdown
Function: SetTarget(Originator, Target)
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Description: Forces one spawn (Originator) to target another (Target). This can make an NPC switch targets mid-combat or cause a player’s target to change under certain conditions.
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Parameters:
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Originator: Spawn – The entity whose target will be changed.
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Target: Spawn – The entity to set as the new target.
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Returns: None.
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Example:
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-- Example usage (boss switches target to a healer)
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SetTarget(BossNPC, HealerNPC)
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SetInfoFlag(BossNPC) -- assures we send the changes out immediately versus waiting for process loop |