24 lines
541 B
Markdown
24 lines
541 B
Markdown
### Function: SetStepComplete(player, quest_id, step)
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**Description:**
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Set the Quest step as complete.
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**Parameters:**
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- `player` (Spawn) - Spawn object representing `player`.
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- `quest_id` (uint32) - Integer value `quest_id`.
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- `step` (int32) - Integer value `step`.
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**Returns:** None.
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**Example:**
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```lua
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-- From ItemScripts/abixieeye.lua
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function Step_Complete(Item, Player)
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if HasItem(Player,1219,1) then
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SetStepComplete(Player, LoreAndLegendBixie, 4)
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CloseItemConversation(Item, Player)
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RemoveItem(Player, 1219)
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end
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```
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