425 B
425 B
Function: InWater(Spawn)
Description: Determines if the given spawn is currently submerged in water.
Parameters:
Spawn
: Spawn – The entity to check.
Returns: Boolean – true if the spawn is in water; false if not.
Example:
-- Example usage (If NPC is in water make them glow)
if InWater(NPC) then
SpawnSet(NPC, "visual_state", 2103)
else
SpawnSet(NPC, "visual_state", 0)
end