3.0 KiB
3.0 KiB
Table: spawn_npcs
Description:
Defines spawn_npcs
table in the World database.
Columns:
id
(int(10), PRIMARY KEY, AUTO_INCREMENT, NOT NULL)spawn_id
(int(10), NOT NULL, DEFAULT 0)min_level
(tinyint(3), NOT NULL, DEFAULT 0)max_level
(tinyint(3), NOT NULL, DEFAULT 0)enc_level
(tinyint(3), NOT NULL, DEFAULT 0)class_
(tinyint(3), NOT NULL, DEFAULT 0)gender
(tinyint(3), NOT NULL, DEFAULT 0)min_group_size
(tinyint(3), NOT NULL, DEFAULT 0)max_group_size
(tinyint(3), NOT NULL, DEFAULT 0)hair_type_id
(smallint(5), NOT NULL, DEFAULT 0)facial_hair_type_id
(smallint(5), NOT NULL, DEFAULT 0)wing_type_id
(smallint(5), NOT NULL, DEFAULT 0)chest_type_id
(smallint(5), NOT NULL, DEFAULT 0)legs_type_id
(smallint(5), NOT NULL, DEFAULT 0)soga_hair_type_id
(smallint(5), NOT NULL, DEFAULT 0)soga_facial_hair_type_id
(smallint(5), NOT NULL, DEFAULT 0)soga_model_type
(smallint(5), NOT NULL, DEFAULT 0)hide_hood
(tinyint(1), NOT NULL, DEFAULT 0)heroic_flag
(tinyint(3), NOT NULL, DEFAULT 0)action_state
(smallint(5), NOT NULL, DEFAULT 0)mood_state
(smallint(5), NOT NULL, DEFAULT 0)emote_state
(smallint(5), NOT NULL, DEFAULT 0)initial_state
(smallint(5), NOT NULL, DEFAULT 0)activity_status
(smallint(5), NOT NULL, DEFAULT 0)attack_type
(tinyint(3), NOT NULL, DEFAULT 0)aggro_radius
(float, NOT NULL, DEFAULT 10)ai_strategy
(enum('BALANCED','OFFENSIVE','DEFENSIVE'), NOT NULL, DEFAULT 'BALANCED')spell_list_id
(int(10), NOT NULL, DEFAULT 0)secondary_spell_list_id
(int(10), NOT NULL, DEFAULT 0)skill_list_id
(int(10), NOT NULL, DEFAULT 0)secondary_skill_list_id
(int(10), NOT NULL, DEFAULT 0)equipment_list_id
(int(10), NOT NULL, DEFAULT 0)str
(smallint(5), NOT NULL, DEFAULT 0)sta
(smallint(5), NOT NULL, DEFAULT 0)wis
(smallint(5), NOT NULL, DEFAULT 0)intel
(smallint(5), NOT NULL, DEFAULT 0)agi
(smallint(5), NOT NULL, DEFAULT 0)heat
(smallint(5), NOT NULL, DEFAULT 0)cold
(smallint(5), NOT NULL, DEFAULT 0)magic
(smallint(5), NOT NULL, DEFAULT 0)mental
(smallint(5), NOT NULL, DEFAULT 0)divine
(smallint(5), NOT NULL, DEFAULT 0)disease
(smallint(5), NOT NULL, DEFAULT 0)poison
(smallint(5), NOT NULL, DEFAULT 0)elemental
(smallint(5), NOT NULL, DEFAULT 0)arcane
(smallint(5), NOT NULL, DEFAULT 0)noxious
(smallint(5), NOT NULL, DEFAULT 0)cast_percentage
(tinyint(3), NOT NULL, DEFAULT 10)randomize
(int(10), NOT NULL, DEFAULT 0)alignment
(tinyint(3), NOT NULL, DEFAULT 0)water_type
(tinyint(1), NOT NULL, DEFAULT 0)flying_type
(tinyint(1), NOT NULL, DEFAULT 0)scared_by_strong_players
(tinyint(3), NOT NULL, DEFAULT 0)action_state_str
(varchar(64), NOT NULL, DEFAULT '')
Primary Keys:
- id
Indexes/Notes:
- KEY
SpawnIDX
(spawn_id
) - CONSTRAINT
FK_npcs_spawn
FOREIGN KEY (spawn_id
) REFERENCESspawn
(id
) ON DELETE CASCADE ON UPDATE CASCADE