1
0
EQ2Emu/docs/lua_functions/QuestIsComplete.md

609 B

Function: QuestIsComplete(player, quest_id)

Description: Identifies if the quest has been completed or not based on the quest_id.

Parameters:

  • player (Spawn) - Spawn object representing player.
  • quest_id (uint32) - Integer value quest_id.

Returns: None.

Example:

-- From Quests/Baubbleshire/helping_some_friends.lua
function step2_complete_talkedToDrundo(Quest, QuestGiver, Player)
	UpdateQuestStepDescription(Quest, 2, "I have given Drundo the walnut pie.")
	
	if QuestIsComplete(Player, HELPING_SOME_FRIENDS) then
		pranks_given(Quest, QuestGiver, Player)
	end