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EQ2Emu/docs/code/RaceTypes.md
2025-05-06 09:54:48 -04:00

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File: RaceTypes.h

Classes

  • RaceTypeStructure
  • MasterRaceTypeList

Functions

  • bool AddRaceType(int16 model_id, int16 race_type_id, const char* category, const char* subcategory, const char* modelname, bool allow_override = false);
  • int16 GetRaceType(int16 model_id);
  • int16 GetRaceBaseType(int16 model_id);

Notable Comments

  • */
  • //FLYINGSNAKE Defined in natural as well, think is a better fit there then here
  • /// Add a race type define to the list
  • /// The id of the model
  • /// <param name=race_type_id'>The id of the race type
  • /// <param name=category'>The category of the race type
  • /// <param name=subcategory'>The subcategory of the race type
  • /// <param name=modelname'>The model name of the model id
  • /// Gets the race type for the given model
  • /// The model id to get the race type for