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EQ2Emu/docs/lua_functions/StopTimer.md

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Function: StopTimer(spawn, function)

Description: Stops an active timer that is to call the function.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • function (int32) - Integer value function.

Returns: None.

Example:

-- From SpawnScripts/The Deserted Mine/ShyzintheCoercer.lua
function spawnthirdwaveisalivefinal(NPC)
    local zone = GetZone(NPC)
	local firstwavegrp = GetGroup(GetSpawnGroupByID(zone, 4122))
    if not firstwavegrp == nil then
		SetTempVariable(NPC, "combat_notfinish", "0")
        for k,v in ipairs(firstwavegrp) do
			if IsAlive(GetSpawnByLocationID(zone, v)) then
				SetTempVariable(NPC, "combat_notfinish", "1")
				break
			end