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Function: Harvest(player, node)

Description: Forces a harvest action on the specified harvestable object or resource node. When called on a harvestable spawn (like a resource node), it attempts to collect from it as if a player harvested it.

Parameters:

  • player (Spawn) - Spawn object representing player.
  • node (Spawn) - Spawn object representing node.

Returns: None (the harvesting results — items or updates — are handled by the system).

Example:

-- From Spells/Commoner/harvest.lua
function cast(Caster, Target)
   	Harvest(Caster, Target)
end