18 lines
694 B
Markdown
18 lines
694 B
Markdown
### Function: ProcHate(Source, Target, HateAmount)
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**Description:** Directly modifies hate by a given amount as a result of a proc or effect. This will increase (or decrease, if negative) the hate that the source has toward the target or vice versa (depending on internal implementation; likely it adds hate from Source towards Target).
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**Parameters:**
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`Source`: Spawn – The entity generating hate.
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`Target`: Spawn – The entity receiving hate (being hated more).
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`HateAmount`: Int32 – The amount of hate to add (or remove if negative).
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**Returns:** None.
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**Example:**
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```lua
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-- Example usage (increase hate of an NPC toward the player as a taunt proc)
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ProcHate(Player, NPC, 500)
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``` |