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EQ2Emu/docs/lua_functions/SetPosition.md

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Function: SetPosition(spawn, x, y, z, heading)

Description: Set's the current position of the Spawn to the x,y,z,heading provided.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • x (int32) - Integer value x.
  • y (int32) - Integer value y.
  • z (int32) - Integer value z.
  • heading (int32) - Integer value heading.

Returns: None.

Example:

-- From SpawnScripts/Commonlands/ExecutionerSelindi.lua
function LeaveRange(NPC,Spawn)
if HasCompletedQuest(Spawn,5890) and CanReceiveQuest(Spawn,5891) then
    SetPosition(Spawn,-1344.42, -69.53, 333.57, 218.64)
    PlayFlavor(NPC,"","Hey! I need to speak with you!","beckon",0,0,Spawn)
end