1
0
EQ2Emu/docs/lua_functions/GetRuleFlagFloat.md

842 B

Function: GetRuleFlagFloat(category, name)

Description: Gets the float rule flag from the world based on the category and name.

Parameters:

  • category (string) - String category.
  • name (string) - String name.

Returns: Float value of the rule.

Example:

-- From ItemScripts/abixieeye.lua
function examined(Item, Player)
    local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendBixie) and not HasCompletedQuest(Player, LoreAndLegendBixie) then
    OfferQuest(nil, Player, LoreAndLegendBixie)
else
    conversation = CreateConversation()    
if  HasQuest(Player, LoreAndLegendBixie) and  GetQuestStepProgress(Player, LoreAndLegendBixie, 4)==0 then
    AddConversationOption(conversation, "Begin to study...", "Step_Complete")
end