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EQ2Emu/docs/lua_functions/PlayVoice.md

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### Function: PlayVoice(spawn, mp3_string, key1, key2, player)
**Description:**
Spawn plays a mp3 voiceover with no text bubble.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `mp3_string` (string) - String `mp3_string`.
- `key1` (int32) - Integer value `key1`.
- `key2` (int32) - Integer value `key2`.
- `player` (Spawn) - Spawn object representing `player`.
**Returns:** None.
**Example:**
```lua
-- From SpawnScripts/Antonica/TheSageofAges.lua
function RandomGreeting(NPC, Spawn)
local choice = MakeRandomInt(1,3)
if choice == 1 then
PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1022.mp3", 0, 0, Spawn)
elseif choice == 2 then
PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1022.mp3", 0, 0, Spawn)
elseif choice == 3 then
PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1022.mp3", 0, 0, Spawn)
end
```