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EQ2Emu/docs/lua_functions/DamageEquippedItems.md

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### Function: DamageEquippedItems(spawn, damage_amount)
**Description:**
Cause a percentage based amount of damage to equipped items. damage_amount 5 = 5%
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `damage_amount` (uint32) - Quantity `damage_amount`.
**Returns:** None.
**Example:**
Example Required