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EQ2Emu/docs/lua_functions/ProcHate.md

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Function: ProcHate(Source, Target, HateAmount)

Description: Directly modifies hate by a given amount as a result of a proc or effect. This will increase (or decrease, if negative) the hate that the source has toward the target or vice versa (depending on internal implementation; likely it adds hate from Source towards Target).

Parameters:

Source: Spawn  The entity generating hate.

Target: Spawn  The entity receiving hate (being hated more).

HateAmount: Int32  The amount of hate to add (or remove if negative).

Returns: None.

Example:

-- Example usage (increase hate of an NPC toward the player as a taunt proc) ProcHate(Player, NPC, 500)