1
0
EQ2Emu/docs/lua_functions/AddSpawnToGroup.md

1.0 KiB

Function: AddSpawnToGroup(spawn, new_group_id)

Description: Combines Spawn into the specified new_group_id which will link the Spawn's together in an encounter and they will engage and assist each other as a group.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • new_group_id (uint32) - Integer value new_group_id.

Returns: None.

Example:

-- From SpawnScripts/IsleRefuge1/GoblinSaboteurFirepit.lua
function Grouping(NPC,Spawn)
        local zone = GetZone(NPC)
            Gob1 = GetSpawnByLocationID(zone,133776460)
            Gob2 = GetSpawnByLocationID(zone,133776463)
            Gob3 = GetSpawnByLocationID(zone,133776464)
            Gob4 = GetSpawnByLocationID(zone,133776458)
            Gob5 = GetSpawnByLocationID(zone,133776459)
            AddSpawnToGroup(Gob1,1051222)            
            AddSpawnToGroup(Gob2,1051222)            
            AddSpawnToGroup(Gob3,"1051222")            
            AddSpawnToGroup(Gob4,"1051222")            
            AddSpawnToGroup(Gob5,"1051222") 
end