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EQ2Emu/docs/lua_functions/SpellHeal.md

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Function: SpellHeal(heal_type, min_heal, max_heal, target, crit_mod, no_calcs, custom_spell_name)

Description: Heal or Increase Power of a Target inside of a spell script. heal_type is "heal" or "power".

Parameters:

  • heal_type (string) - String value heal_type.
  • min_heal (int32) - Integer value min_heal.
  • max_heal (int32) - Integer value max_heal.
  • target (Spawn) - Spawn object representing target.
  • crit_mod (int32) - Integer value crit_mod.
  • no_calcs (int32) - Integer value no_calcs.
  • custom_spell_name (string) - String custom_spell_name.

Returns: None.

Example:

-- From Spells/AA/AncestralChanneling.lua
function cast(Caster, Target, HealMin, HealMax, HoTMin, HoTMax)
SpellHeal("Heal", HealMin, HealMax)
end