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EQ2Emu/docs/code/Sign.md
2025-05-06 09:54:48 -04:00

1.2 KiB

File: Sign.h

Classes

  • Sign

Functions

  • bool IsSign(){ return true; }
  • int32 GetWidgetID();
  • void SetWidgetID(int32 val);
  • void SetWidgetX(float val);
  • float GetWidgetX();
  • void SetWidgetY(float val);
  • float GetWidgetY();
  • void SetWidgetZ(float val);
  • float GetWidgetZ();
  • void SetSignIcon(int8 val);
  • void HandleUse(Client* client, string command);
  • int8 GetSignType();
  • void SetSignType(int8 val);
  • float GetSignZoneX();
  • void SetSignZoneX(float val);
  • float GetSignZoneY();
  • void SetSignZoneY(float val);
  • float GetSignZoneZ();
  • void SetSignZoneZ(float val);
  • float GetSignZoneHeading();
  • void SetSignZoneHeading(float val);
  • float GetSignDistance();
  • void SetSignDistance(float val);
  • int32 GetSignZoneID();
  • void SetSignZoneID(int32 val);
  • void SetSignTitle(const char* val);
  • void SetSignDescription(const char* val);
  • void SetIncludeLocation(bool val);
  • bool GetIncludeLocation();
  • void SetIncludeHeading(bool val);
  • bool GetIncludeHeading();
  • void SetLanguage(int8 in_language) { language = in_language; }
  • int8 GetLanguage() { return language; }

Notable Comments

  • /*
  • */