2.0 KiB
2.0 KiB
Function: SummonItem(spawn, item_id, location, item_count)
Description: Summon's an item to the Spawn's inventory.
Parameters:
spawn
(Spawn) - Spawn object representingspawn
.item_id
(uint32) - Integer valueitem_id
.location
(int32) - Integer valuelocation
.item_count
(int32) - Quantityitem_count
.
Returns: None.
Example:
-- From ItemScripts/aBagofBasicProvisions.lua
function examined(Item, Player)
RemoveItem(Player,1001011,1)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36684,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SummonItem(Player, 36211,0)
SendMessage(Player, "You found 20 flasks of water in the bag.")
SendMessage(Player, "You found 20 rations in the bag.")
--[[ alignment = GetDeity(Player) --THESE ARE COMMEMORATIVE COINS. THIS ITEM HAS BEEN GIVEN TO THE AMBASSADORS FOR PLAYERS SELECTING THEIR CITY. THIS REDUCES THE CHANCE THE WRONG COIN IS GIVEN.
if alignment == 0 then
SummonItem(Player, 1413,1) -- evil rewards
else
SummonItem(Player, 1414,1) -- good rewards
end]]--
end