15 lines
336 B
Markdown
15 lines
336 B
Markdown
### Function: DamageEquippedItems(spawn, damage_amount)
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**Description:**
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Cause a percentage based amount of damage to equipped items. damage_amount 5 = 5%
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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- `damage_amount` (uint32) - Quantity `damage_amount`.
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**Returns:** None.
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**Example:**
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Example Required
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