21 lines
464 B
Markdown
21 lines
464 B
Markdown
### Function: SetGridID(spawn, grid)
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**Description:**
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Set's the grid id of the spawn. See /grid for more information on the grid id.
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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- `grid` (uint32) - Integer value `grid`.
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**Returns:** None.
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**Example:**
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```lua
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-- From SpawnScripts/FallenGate/atormentedbattlemage_A.lua
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function Change_Grid_A(NPC)
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Say(NPC, "This is the Change_Grid_A function")
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SetGridID(NPC, 3104458931)
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end
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```
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