22 lines
513 B
Markdown
22 lines
513 B
Markdown
### Function: GetName(spawn)
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**Description:**
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Gets the string name of the Spawn.
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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**Returns:** string name of the specified Spawn.
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**Example:**
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```lua
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-- From ItemScripts/awellspringcubleash.lua
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function used(Item, Player)
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target = GetTarget(Player)
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if GetName(target) == 'a wellspring cub' and GetTempVariable(Player, "cub") == nil then
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if not IsInCombat(target) then
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CastEntityCommand(Player, target, 1278, "Leash")
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end
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```
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