20 lines
714 B
Markdown
20 lines
714 B
Markdown
Function: GetPlayerHistory(Player, HistoryID)
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Description: Retrieves the value of a specific player history flag. This tells if a player has a certain historical event or choice recorded (and what value it is).
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Parameters:
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Player: Spawn – The player to check.
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HistoryID: Int32 – The history flag ID to retrieve.
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Returns: Int32 – The value of that history entry for the player (commonly 0 or 1, but could be other integers if used as counters).
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Example:
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-- Example usage (branch dialog if player has a specific history flag)
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if GetPlayerHistory(Player, ALLIED_WITH_GNOLLS_HISTORY_ID) == 1 then
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Say(NPC, "Welcome, friend of the Gnolls!")
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else
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Say(NPC, "Stranger, tread carefully...")
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end |