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EQ2Emu/docs/lua_functions/AddSkill.md
2025-05-14 09:46:52 -04:00

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Function: AddSkill(Spawn, SkillID, CurrentVal, MaxVal, MoreToAdd)

Description: Grants a new skill to the specified player. If the player does not already have the skill in their skill list, this will add it (usually at base level).

Parameters:

Spawn: Spawn  The player to grant the skill to.
SkillID: Int32  The ID of the skill to add.
CurrentVal: Int16  The current value the player will have in the skill.
MaxVal: Int16  The max skill the player can receive with the current skill.
MoreToAdd: Boolean  When set to true, we skip sending the skill packet, expecting to send yet another skill with AddSkill.

Returns: If successfully adding the skill we will return true, otherwise we return false noting the player already has the skill.

Example: -- For SkillID refer to the skills table https://github.com/emagi/eq2emu/blob/main/docs/data_types/skills.md -- Example usage (teach the player the “Gnollish” language skill) AddSkill(Player, GNOLLISH_LANGUAGE_SKILL_ID)