29 lines
792 B
Markdown
29 lines
792 B
Markdown
### Function: SetSpellDisplayEffect(spell, idx, field, percentage)
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**Description:**
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Set's the spell display effect value.
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**Parameters:**
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- `spell` (Spell) - Spell object representing `spell`.
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- `idx` (uint32) - Integer value `idx`.
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- `field` (string) - String `field`.
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- `percentage` (uint8) - Integer value `percentage`.
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**Returns:** None.
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**Example:**
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```lua
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-- From ItemScripts/AbbatoirCoffee.lua
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function cast(Item, Player)
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Spell = GetSpell(5463)
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Regenz = 18.0
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newDuration = 180000
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SetSpellData(Spell, "duration1", newDuration)
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SetSpellData(Spell, "duration2", newDuration)
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SetSpellDataIndex(Spell, 0, Regenz)
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SetSpellDisplayEffect(Spell, 0, "description", "Increases Out-of-Combat Power Regeneration of target by " .. Regenz)
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CastCustomSpell(Spell, Player, Player)
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end
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```
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