935 B
935 B
Function: SetStepFailed(player, quest_id, step)
Description: Set the player's quest step as failed.
Parameters:
player
(Spawn) - Spawn object representingplayer
.quest_id
(uint32) - Integer valuequest_id
.step
(uint32) - Integer valuestep
.
Returns: None.
Example:
-- From Quests/Hallmark/freeport_to_qeynos__part_2.lua
function Declined(Quest, QuestGiver, Player)
FaceTarget(QuestGiver, Player)
Dialog.New(QuestGiver, Player)
Dialog.AddDialog("I thought I smelled a coward. I want nothing to do with you until you come to your senses.")
Dialog.AddVoiceover("voiceover/english/watcher_kenjedeau/fprt_sewer02/watcher_kenjedeau005.mp3", 1178065540, 4141402431)
PlayFlavor(QuestGiver, "", "", "glare", 0, 0, Player)
Dialog.AddOption("Fine.")
Dialog.Start()
if HasQuest(Player,5889) and GetQuestStep(Player,5889) ==1 then
SetStepFailed(Player,5889,1)
end