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EQ2Emu/docs/code/HousingDB.md
2025-05-06 09:54:48 -04:00

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# File: `HousingDB.cpp`
## Classes
_None detected_
## Functions
- `void WorldDatabase::LoadHouseZones() {`
- `int64 WorldDatabase::AddPlayerHouse(int32 char_id, int32 house_id, int32 instance_id, int32 upkeep_due) {`
- `void WorldDatabase::SetHouseUpkeepDue(int32 char_id, int32 house_id, int32 instance_id, int32 upkeep_due) {`
- `void WorldDatabase::UpdateHouseEscrow(int32 house_id, int32 instance_id, int64 amount_coins, int32 amount_status) {`
- `void WorldDatabase::RemovePlayerHouse(int32 char_id, int32 house_id) {`
- `void WorldDatabase::LoadPlayerHouses() {`
- `void WorldDatabase::LoadDeposits(PlayerHouse* ph)`
- `void WorldDatabase::LoadHistory(PlayerHouse* ph)`
- `void WorldDatabase::AddHistory(PlayerHouse* house, char* name, char* reason, int32 timestamp, int64 amount, int32 status, int8 pos_flag)`
- `HouseHistory h(Timer::GetUnixTimeStamp(), amount, string(name), string(reason), status, pos_flag);`
## Notable Comments
_None detected_