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EQ2Emu/docs/database/world/spawn_location_placement.md
2025-05-04 14:34:15 -04:00

2.2 KiB

Table: spawn_location_placement

Description:

Defines spawn_location_placement table in the World database.

Columns:

  • id (int(10), PRIMARY KEY, AUTO_INCREMENT, NOT NULL)
  • zone_id (int(10), NOT NULL, DEFAULT 0)
  • spawn_location_id (int(10), NOT NULL, DEFAULT 0)
  • x (float, NOT NULL, DEFAULT 0)
  • y (float, NOT NULL, DEFAULT 0)
  • z (float, NOT NULL, DEFAULT 0)
  • x_offset (float, NOT NULL, DEFAULT 0)
  • y_offset (float, NOT NULL, DEFAULT 0)
  • z_offset (float, NOT NULL, DEFAULT 0)
  • heading (float, NOT NULL, DEFAULT 0)
  • pitch (float, NOT NULL, DEFAULT 0)
  • roll (float, NOT NULL, DEFAULT 0)
  • respawn (int(10), NOT NULL, DEFAULT 300)
  • respawn_offset_low (int(10), NOT NULL, DEFAULT 0)
  • respawn_offset_high (int(10), NOT NULL, DEFAULT 0)
  • duplicated_spawn (tinyint(1), NOT NULL, DEFAULT 1)
  • expire_timer (int(10), NOT NULL, DEFAULT 0)
  • expire_offset (int(10), NOT NULL, DEFAULT 0)
  • grid_id (int(10), NOT NULL, DEFAULT 0)
  • processed (tinyint(1), NOT NULL, DEFAULT 0)
  • instance_id (int(10), NOT NULL, DEFAULT 0)
  • lvl_override (int(11), NOT NULL, DEFAULT 0)
  • hp_override (int(11), NOT NULL, DEFAULT 0)
  • mp_override (int(11), NOT NULL, DEFAULT 0)
  • str_override (int(11), NOT NULL, DEFAULT 0)
  • sta_override (int(11), NOT NULL, DEFAULT 0)
  • wis_override (int(11), NOT NULL, DEFAULT 0)
  • int_override (int(11), NOT NULL, DEFAULT 0)
  • agi_override (int(11), NOT NULL, DEFAULT 0)
  • heat_override (int(10), NOT NULL, DEFAULT 0)
  • cold_override (int(10), NOT NULL, DEFAULT 0)
  • magic_override (int(10), NOT NULL, DEFAULT 0)
  • mental_override (int(10), NOT NULL, DEFAULT 0)
  • divine_override (int(10), NOT NULL, DEFAULT 0)
  • disease_override (int(10), NOT NULL, DEFAULT 0)
  • poison_override (int(10), NOT NULL, DEFAULT 0)
  • difficulty_override (int(10), NOT NULL, DEFAULT 0)

Primary Keys:

  • id

Indexes/Notes:

  • KEY SpawnLocationIDX (spawn_location_id)
  • KEY ZoneIDX (zone_id)
  • CONSTRAINT FK_placement1 FOREIGN KEY (spawn_location_id) REFERENCES spawn_location_name (id) ON DELETE CASCADE ON UPDATE CASCADE
  • CONSTRAINT FK_placement2 FOREIGN KEY (zone_id) REFERENCES zones (id) ON DELETE CASCADE ON UPDATE CASCADE