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EQ2Emu/docs/lua_functions/GetSpawnByGroupID.md

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Function: GetSpawnByGroupID(zone, group_id)

Description: Gets the first spawn by its group_id.

Parameters:

  • zone (Zone) - Zone object representing zone.
  • group_id (uint32) - Integer value group_id.

Returns: Spawn object reference

Example:

-- From SpawnScripts/IsleRefuge1/GoblinSaboteurFirepit.lua
function InRange(NPC,Spawn)
    if GetQuestStep(Spawn,saboteur)==1 then
        SetStepComplete(Spawn,saboteur,1)
    end