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EQ2Emu/docs/lua_functions/GetRandomSpawnByID.md

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Function: GetRandomSpawnByID(spawnref, spawn_id)

Description: Gets a random spawn by spawn_id where spawnref is located (zone area).

Parameters:

  • spawnref (Spawn) - Spawn object representing spawnref.
  • spawn_id (uint32) - Integer value spawn_id.

Returns: Spawn object reference matching the spawn_id.

Example:

-- From Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua
function CurrentStep(Quest, QuestGiver, Player)
	if GetQuestStepProgress(Player, 524,2) == 0 and GetQuestStep(Player, 524) == 2 then
		i = 1
		spawns = GetSpawnListBySpawnID(Player, 270010)
		repeat
			spawn = GetSpawnFromList(spawns, i-1)
			if spawn then
				ChangeHandIcon(spawn, 1)
				AddPrimaryEntityCommand(nil, spawn)
				SpawnSet(NPC, "targetable", 1, true, true)
			end