26 lines
525 B
Markdown
26 lines
525 B
Markdown
### Function: GetFactionID(spawn)
|
|
|
|
**Description:**
|
|
Gets the faction_id of the current Spawn.
|
|
|
|
**Parameters:**
|
|
- `spawn` (Spawn) - Spawn object representing `spawn`.
|
|
|
|
**Returns:** UInt32 faction_id of the Spawn.
|
|
|
|
**Example:**
|
|
|
|
```lua
|
|
-- From SpawnScripts/Caves/GuardBelaire.lua
|
|
function InRange(NPC, Spawn)
|
|
if GetFactionAmount(Spawn,11)>=5000 then
|
|
if GetLevel(Spawn) ==8 or GetLevel(Spawn)==9 then
|
|
ClassCheck(NPC,Spawn)
|
|
end
|
|
end
|
|
if GetFactionID(Spawn) ==1 then
|
|
Attack(NPC,Spawn)
|
|
end
|
|
end
|
|
```
|