1
0
EQ2Emu/docs/lua_functions/GetChoiceSpawnID.md

571 B

Function: GetChoiceSpawnID(spawn, commandMatch, declineValue)

Description: Spawn represents the Player with the choice window. Return's the spawn_id if the choice was determined from a previously provided CreateChoiceWindow. This remains until ClearChoice is called.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • commandMatch (string) - String commandMatch.
  • declineValue (uint8) - Integer value declineValue.

Returns: UInt32 of the spawn_id the Player is using the choice dialog with.

Example:

Example Required