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EQ2Emu/docs/lua_functions/GetCharacterFlag.md

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Function: GetCharacterFlag(player, flag_id)

Description: Gets the current character flag value for the flag_id specified. Refer to the CF_.. flags in the Player.h

Parameters:

  • player (Spawn) - Spawn object representing player.
  • flag_id (int32) - Integer value flag_id.

Returns: Boolean return's true if the flag is enabled or false if disabled.

Example:

Example Required