67 lines
1.9 KiB
Markdown
67 lines
1.9 KiB
Markdown
### Function: GetDeity(spawn)
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**Description:**
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Gets the deity of the spawn.
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**Parameters:**
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- `spawn` (Spawn) - Spawn object representing `spawn`.
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**Returns:** UInt32 of the Spawn's Deity.
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**Example:**
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```lua
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-- From ItemScripts/aBagofBasicProvisions.lua
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function examined(Item, Player)
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RemoveItem(Player,1001011,1)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36684,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SummonItem(Player, 36211,0)
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SendMessage(Player, "You found 20 flasks of water in the bag.")
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SendMessage(Player, "You found 20 rations in the bag.")
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--[[ alignment = GetDeity(Player) --THESE ARE COMMEMORATIVE COINS. THIS ITEM HAS BEEN GIVEN TO THE AMBASSADORS FOR PLAYERS SELECTING THEIR CITY. THIS REDUCES THE CHANCE THE WRONG COIN IS GIVEN.
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if alignment == 0 then
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SummonItem(Player, 1413,1) -- evil rewards
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else
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SummonItem(Player, 1414,1) -- good rewards
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end]]--
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end
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```
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