867 B
867 B
Function: GetCharacterID(spawn)
Description: Gets the character id of the current Spawn(Player).
Parameters:
spawn
(Spawn) - Spawn object representingspawn
.
Returns: UINT32 value of Spawn's the character id. 0 if not a Player.
Example:
-- From SpawnScripts/Generic/SpiritShard.lua
function recovershard(NPC, Spawn)
local charid = GetShardCharID(NPC)
if GetCharacterID(Spawn) == charid then
local DebtToRemovePct = GetRuleFlagFloat("R_Combat", "ShardDebtRecoveryPercent")
local DeathXPDebt = GetRuleFlagFloat("R_Combat", "DeathExperienceDebt")
local debt = GetInfoStructFloat(Spawn, "xp_debt")
local DebtToRemove = (DebtToRemovePct/100.0)*(DeathXPDebt/100.0);
if debt > DebtToRemove then
SetInfoStructFloat(Spawn, "xp_debt", debt - DebtToRemove)
else
SetInfoStructFloat(Spawn, "xp_debt", 0.0)
end