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EQ2Emu/docs/lua_functions/GetCasterSpellLevel.md

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### Function: GetCasterSpellLevel(spell)
**Description:**
Gets the Caster's spell level. The `spell` field is optional for outside a spell script, if inside a spell script the current spell is assumed.
**Parameters:**
- `spell` (Spell) - Spell object representing `spell`.
**Returns:** The spell caster's level in UINT32 format.
**Example:**
```lua
-- From Spells/Priest/Cleric/Inquisitor/ContriteGrace.lua
function proc(Caster, Target, Type, MinValHeal, MaxValHeal, MinValDamage, MaxValDamage)
local initial_caster = GetSpellCaster()
if initial_caster ~= nil and Type == 15 then
MinValHeal = CalculateRateValue(initial_caster, Target, GetSpellRequiredLevel(initial_caster), GetCasterSpellLevel(), 3.75, MinValHeal)
MaxValHeal = CalculateRateValue(initial_caster, Target, GetSpellRequiredLevel(initial_caster), GetCasterSpellLevel(), 3.75, MaxValHeal)
MinValDamage = CalculateRateValue(initial_caster, Target, GetSpellRequiredLevel(initial_caster), GetCasterSpellLevel(), 1.25, MinValDamage)
MaxValDamage = CalculateRateValue(initial_caster, Target, GetSpellRequiredLevel(initial_caster), GetCasterSpellLevel(), 1.25, MaxValDamage)
SpellHeal("heal", MinValHeal, MaxValHeal, Caster, 0, 0, "Atoning Faith")
ProcDamage(initial_caster, Target, "Atoning Faith", 7, MinValDamage, MaxValDamage)
RemoveTriggerFromSpell(1)
end
```