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EQ2Emu/docs/lua_functions/AddSpellTimer.md
2025-05-14 09:46:52 -04:00

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Function: AddSpellTimer(DelayMS, FunctionName, Caster, Target)

Description: Used only in a Spell Script. Schedules a call to a function (by name) in the spawns script after a specified delay in milliseconds. This is typically used within NPC scripts to create timed events (like delayed attacks or actions) without blocking the main thread.

Parameters:

DelayMS: Int32  The delay in milliseconds before the function is called.
FunctionName: String  The name of the function in the NPCs Lua script to call when the timer expires.
Caster: Spawn  The source spawn who was the caster/originator.
Target: Spawn  The target spawn who will be included as a secondary argument

Returns: None.

Example: -- taken from Spells/Commoner/Knockdown.lua -- Timer argument taken from spell data in the database, after Timer elapses we call RemoveStunBlur function cast(Caster, Target, Timer) if not IsEpic(Target) then PlayAnimation(Target, 72) AddControlEffect(Target, 4) BlurVision(Target, 1.0) AddSpellTimer(Timer, "RemoveStunBlur") end end

function RemoveStunBlur(Caster, Target) RemoveControlEffect(Target, 4) BlurVision(Target, 0) end