1
0
EQ2Emu/docs/code/Languages.md
2025-05-06 09:54:48 -04:00

558 B

File: Languages.h

Classes

  • Language
  • MasterLanguagesList
  • PlayerLanguagesList

Functions

  • void SetID(int32 id) {this->id = id;}
  • void SetName(const char *name) {strncpy(this->name, name, sizeof(this->name));}
  • void SetSaveNeeded(bool save_needed) {this->save_needed = save_needed;}
  • int32 GetID() {return id;}
  • bool GetSaveNeeded() {return save_needed;}
  • void Clear();
  • int32 Size();
  • void AddLanguage(Language* language);
  • void Clear();
  • void Add(Language* language);

Notable Comments

  • /*
  • */