1.3 KiB
1.3 KiB
Table: item_appearances
Description:
Defines item_appearances
table in the World database.
Columns:
id
(int(10), PRIMARY KEY, AUTO_INCREMENT, NOT NULL)item_id
(int(10), NOT NULL, DEFAULT 0)equip_type
(int(10), NOT NULL, DEFAULT 0)red
(tinyint(3), NOT NULL, DEFAULT 0)green
(tinyint(3), NOT NULL, DEFAULT 0)blue
(tinyint(3), NOT NULL, DEFAULT 0)highlight_red
(tinyint(3), NOT NULL, DEFAULT 0)highlight_green
(tinyint(3), NOT NULL, DEFAULT 0)highlight_blue
(tinyint(3), NOT NULL, DEFAULT 0)appearance_type
(smallint(5), NOT NULL, DEFAULT 0)slot
(smallint(5), NOT NULL, DEFAULT 0)house_placement_type
(int(10), NOT NULL, DEFAULT 0)vis_state
(int(10), NOT NULL, DEFAULT 4294967295)vis_state2
(int(10), NOT NULL, DEFAULT 4294967295)mount_type
(int(10), NOT NULL, DEFAULT 4294967295)heraldry
(binary(7), NOT NULL, DEFAULT '0\0\0\0\0\0\0')reforging_decoration
(int(10), NOT NULL, DEFAULT 0)bWeaponUnk
(tinyint(1), NOT NULL, DEFAULT 0)b2hWeapon
(tinyint(1), NOT NULL, DEFAULT 0)bUnknown
(tinyint(1), NOT NULL, DEFAULT 0)
Primary Keys:
- id
Indexes/Notes:
- KEY
FK_new_appearances_items
(item_id
) - CONSTRAINT
FK_new_appearances_items
FOREIGN KEY (item_id
) REFERENCESitems
(id
) ON DELETE CASCADE ON UPDATE CASCADE