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EQ2Emu/docs/lua_functions/RemoveSpawnIDAccess.md

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Function: RemoveSpawnIDAccess(spawn, id, zone)

Description: Removes the Spawn(Player) access to any of the id spawn ids inside the Zone specified. If zone is not provided, Spawn's zone is used.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • id (uint32) - Integer value id.
  • zone (Zone) - Zone object representing zone.

Returns: None.

Example:

Example Required