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Function: GetID(spawn)

Description: Gets the current ID of the Spawn for the Zone.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.

Returns: UInt32 ID of the Spawn for it's current instance in the zone.

Example:

-- From Spells/Commoner/DetectGood.lua
function cast(Caster, Target)
    local targets = GetGroup(Caster)
    if targets ~= nil then
        for k,v in ipairs(targets) do
            if GetAlignment(Target) == 1 and GetID(Target) == GetID(v) then
                ApplySpellVisual(v,136)
            end