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EQ2Emu/docs/lua_functions/BlurVision.md
2025-05-14 09:46:52 -04:00

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Function: BlurVision(Spawn, Intensity)

Description: For use in Spell Script or against a Spawn directly. Sets the intensity of drunkness on the player. When used in Spell Script applies to all Spell Targets.

Parameters:

Spawn: Spawn  The player whose vision to affect.
Intensity: Float  Intensity of the player being drunk, setting to 0.0 will mean player is not drunk.  The higher the more extreme the screen distortion.

Returns: None.

Example:

-- Example usage (blur player's vision while under a drunken effect) BlurVision(Player, 0.5)