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EQ2Emu/docs/lua_functions/SetVision.md
2025-05-25 21:42:32 -04:00

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Function: SetVision(spawn, vision)

Description: Set's the vision mode for the Player.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • vision (uint32) - Integer value vision.

Returns: None.

Example:

-- From Spells/Commoner/TotenoftheEnduringSpirit.lua
function cast(Caster, Target)
	if (GetLevel(Caster) >= 80) 
		then    
	AddControlEffect(Caster, 7)
	BreatheUnderwater(Caster, true)
	SetVision(Caster, 4)
	end