1
0
EQ2Emu/docs/lua_functions/SetLootTier.md

15 lines
408 B
Markdown

### Function: SetLootTier(spawn, loot_tier)
**Description:**
When set to 0 (default) all loot for the Spawn's table applies. If loot_tier is increased then it will restrict the items to tiers equal or below the loot_tier provided.
**Parameters:**
- `spawn` (Spawn) - Spawn object representing `spawn`.
- `loot_tier` (int32) - Integer value `loot_tier`.
**Returns:** None.
**Example:**
Example Required